Niv Khurana
Project Goals
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Work collaboratively with a team of writers
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Learn development and writing for an audio-only game
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Practice rapid development and feedback cycle
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Working with a new team
Development
Writing
The team for Bluebeard's Bride was looking for writers to join the game jam and I was interested in the project. I had not previously worked with any of the team, and this was conducted remotely over the weekend.
The Project Lead assembled a shared google document with tables containing all the rooms and prompts that required dialogue to be scripted. We were asked to work on the project as per our availability. Each writer would either add dialogue for a particular section or provide feedback and editing for existing dialogue.
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Post Mortem
What Went Right
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Project was finished on time with the team providing feedback to each other when able
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The editing of each writer allowed for the game to have a consistent voice rather than different narration styles being prominent
What I Learnt
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I was able to observe writing techniques and the feedback process
What Went Wrong
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There was no deadline or schedule set in which the team had to work and communicate on the dialogue
How I Overcame It
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I set a schedule for myself and ensured that I was reading and practicing on the feedback that was being provided