top of page
Paca Logo_edited.png

PACAPILLARS

A light-hearted live RPG and digital pet site, Pacapillars creates a space for players to explore and expand their creative skills through a variety of art and writing based quests.

ROLE

Producer, Writer, Designer

Responsibilities

  • Assisting with the training and oversight of team members

  • Leading discussions regarding quest and character design

  • Assisting Project Lead and events team for larger scale quests and events

  • Worldbuilding with Project Lead

  • Writing collectible pet descriptions and shop descriptions

  • Ensuring consistent tone and flow with new lore

  • Directing artists for character design

  • Community interaction and communication
     

manzil updated.png

MANZIL

An ongoing production of an animated short. Volunteer-based and adapted from a children's book series

ROLE

Narrative Designer, Solo Project

Responsibilities

  • Conducting and recording research into Bollywood movies and other Indian media

  • Identifying key elements and documenting games with those key elements

  • Story and character bio writing

  • Gameplay design, coding, dialogue writing and editing

  • Time management

dastaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa.png

DASTAAN
E
ASHFUR

Animated short music video. Over 30 volunteers animate a story adapted from a book series

ROLE

Project Lead

Responsibilities

  • Organizing project resources

  • Establishing deadlines and managing volunteers

  • Script writing and storyboard

  • Providing assistance in animation, art or editing

  • Maintaining communication between volunteers

  • Developing and maintaining art direction

HideNSeek.png

HIDE & SEEK

Created in collaboration with the Children's Hospice Across Scotland, Hide&Seek is a local competitive game focused on accessibility and bringing families together.

ROLE

Game Designer

Responsibilities

  • Communication with different departments

  • Research and leading design discussions

  • Gameplay design and documentation

  • Organizing playtest sessions and collecting feedback

Screenshot_2.png

FINDING GONCHAROV (2010)

An interactive fiction project about how art reflects life, and life reflects art. Made for the 2022 Goncharov Game Jam.

ROLE

Narrative Designer, Writer

Responsibilities

  • Conceptualization of gameplay and narrative

  • Research into source material and adaptations

  • Scene and dialogue writing, editing

  • Implementation of dialogue into engine

SHORT FILM Production

List of Animated Shorts

ROLE

Production (Lead and Assistant)

Responsibilities

  • Project Management

  • Consultation on production

  • Organisation of resources, creation and maintainance of documentation

  • Assisting Project Leads with communication, deadline management and assignment of work

Fragments.png

FRAGMENTS OF ME

A reflective interactive fiction project about the traits we inherit from others and what happens when they leave. Made for a three-hour development challenge.

ROLE

Narrative Designer, Solo Project

Responsibilities

  • Gameplay design and coding

  • Narrative design, writing and editing

  • Game testing and choice efficiency

  • Visual direction

1591177712792_edited.jpg

BLUEBEARD'S BRIDE: RELEASE THYSELF

An audio horror game about discovering mysteries and escaping a horrible monster.  Made for 2020 Narrascope Game Jam

ROLE

Writer

Responsibilities

  • Writing item descriptions

  • Providing feedback for other writers

bottom of page